

BS: critical reduction chance modifier reduced from 0.6 to 0.2.GC: critical reduction chance modifier reduced from 0.7 to 0.4.BC: critical reduction chance modifier reduced from 0.8 to 0.6.CR: critical reduction chance modifier reduced from 0.9 to 0.8.LC: remain unchanged (no critical reduction).Ships are now less likely to suffer system critical hit depending on their tonnage.Ramming damage has been increased by 50%.Critical chance of Lances/Zap/Pulsar/Shadowlance/Bio plasma/Gauss has been doubled.Impaler skill damage increased from 2 to 6.Lowered fleet points of the enemy in the Imperium mission Silver Dawn.Lowered fleet power of enemy Space Marines in the Necron mission The Prize.(Campaign) Autobattle results are now more predictable, removing random positive/negative percentages.(Campaign) Increased maximum requisition points from 1350 to 1650 for the highest admiral levels.Battlegroup: 2v2 A new mode (currently in beta) that increases max fleet points from 600 to 1000 per player in 2v2 mode.Patch 1 Change log Battlefleet Gothic Armada II
